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Ned Loe

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Ned Loe last won the day on April 8 2017

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About Ned Loe

  • Birthday 08/19/1987

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  1. Could you provide more info on Kickstarter packs I have 2 packs ready to go for a review with others in works. British and Spanish are already in Shipyard waiting. I am ready to put some $ into it even though I think we have plenty of ships in the game. Thanks.
  2. Here is a fix for all these problems of less pvp - Add an Illustrated map with hot zones. Zones that will show minimal pvp action. Ex. Somewhere around Tortuga 15 mins ago 2 fights happened ---> system takes that info and displays it on the world map for 1 hour (red circles) for everyone. People log in check the world map and move to Action Zones (Hot Zones). It doesn't mean players are still there, but it means action was there 15mins -1 hour ago. Boom you have people sailing and hunting. Easy. If I know that area had some fights I will be more than happy to sail there and check it out.
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  3. It can't be camped if you place a large random spawn circle. if circle is 30mins x 30mins sail then it makes it almost impossible to find players who randomly spawned in it and quickly left the area.
  4. So, before even planing any global pvp I have to craft 3 ships of same type (for my pvp style). After that put them in a fleet and move to the zone where I want to pvp. LEt's say i sail for 2 hours and reach Tortuga. Store them there and start hunting. Once I got killed system throws me into some port where I can purchase whatever #### boat and have to sail back to my outpost that can be 30-40 mins away. So, now I wasted 40 minutes in some crappy boat trying to get back to the outpost, but right before reaching it I got ganked. What happens next? LEt's say I got no money to build another outpost or maxed out.
  5. I am talking from the perspective of a New Player who are going to do such actions.
  6. Could you explain this situation. I sailed for 2 hours in 1 dura ship, set up an outpost and stored my ship there. I went to pvp and got sunk What are my options now? How can I quickly get back to my friends and resume fighting? How much time do I need to invest before I see action again? How can I replace my 1 dura ship? Where will I spawn after I got sunk?
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  7. This^ , How can this make NA healthy? Can Devs explain to me please. He is 100% right. This is what I hear from players who are sitting and waiting for NA to release scared that these changes will ruin such beautiful game. I simply can't understand why this game doesn't have spawn locations? Every single MMo does and they help players move around the world faster. Players posted tons of suggestions how to make it work, fix travel problem Devs!
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  8. Dude go back to THE WALL! They need you there and stop trolling.
  9. We can't play the game, we can only test it atm. You will be able to play it after release.
  10. Why invest time if everything is going to get wiped? -No Leaderboards -No Achievements -All earned items/ ships will be lost anyway Good luck finding a fight with 80 ppl online. Like I said Devs do not think hard enough. They had to add Leaderboards, so numbers would stay healthy and compete, but instead they just announced wipe and killed population completely until patch arrives later this week.
  11. I did suggest this ages ago, no one listened. I simply don't give a **** anymore. I let this game float on it's own. N1 issue is that no one knows what is going on in the world when they log in. There are simply no tools to help players get together and have fun. No one wants to make this product perfect and already jumping to the next one.
  12. This is actually what I am talking about, they decided to limit chat only to regions or in NA world would be 'Action zones' that can be displayed on world map.
  13. 1. They need illustrated world map with Action Zones 2. Once players enter these zones they can talk to each other, but not outside the zone. This simply fixes many things, but for some reason everyone makes it complicated and gets angry showing that they are right. Who needs all this cra@? Let them add their ideas, we will test them and produce the final decision. (In most cases garbage bin?)
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  14. Who is going to fund Naval Action 2? Players simply won't do it again unless NA is successful. Or are you talking about 2 games in 1.
  15. Well I work with what I have, sorry. I am glad you see it too.
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