I'll admit, while at first it seems frustrating, this is exactly what I was hoping for when we originally tried to get battle sails to be the standard for fighting.
I dislike a lot of the current aspects of the game, but I'll give credit to adding some good additions to the battle mechanics in instances. I still feel like you could tone down penetration cannons and thickness on ships by 30-40% though, I don't know why we have kept increasing the numbers.
Perfecting your sailing in battle may be important, but I still honestly think the core aspects of the "MMO" part of NA are lacking, it still feels like a skeleton. I wish we would go back to the 2016 economy and resource trading lifestyle, then adjust it with some QoL improvements.