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Jack Feathersword

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  1. How does the port timer window and the ability to get in to port battles affect the chances of people in off-set time zones (AU TZ). How does Admin see these players taking part in the lord system. does Admin recommend these players focus on making the money to buy the access to voting or PVP to gain access to voting?
  2. Why has thread been left open for so long? kill it now, kill it with fire and be done with this useless shite of a thread.
  3. Max xp is Damage all sides and kill the crew plus sink the ship.
  4. In that case does that apply to both grog and rum rations?
  5. Every hour spent on crafting should give 1 XP. That way people can level up making parts for ship building and start making the crafting notes.
  6. It depends on the target you want to go after and how far you are in to hostile waters. I think for small fast targets in very hostile waters i would go a Ren. For bigger ships close to home i would go a trinc/ surprise. If you want to have some cheap fun, id go a snow and use its 180o polar if you get caught out.
  7. Only 800 hours. Damn work, wife and exercise.
  8. We Danes have been heading to Ille-A-Vache to the fights and it has been great, large numbers of Brits to have seem to of moved into the area to counter us. Perfect.
  9. I thought it would be the best combo too, im not sure if it gives a speed debuff or not. I plan on making a nother few tackle Rens to find out more.
  10. I am interested in the repair changes and the repair crew focus and how they might work together? Will you be able to repair slowly in repair more? will you still have repair kits? Has a repair over time been looked at that uses a slow trickle of resources to repair? the more damage you have the more crew and materials it uses?
  11. Really it comes down to the underlying technologies used. The database design and stack might be a limit, it might be a giant write once do or it might be multiple. The data might not handle being moved from node to node or passing player position from shard to shard. I like the idea but without the specs of the back-end we have no way to know of it would work. Is there any unity 4 reference doco for architecture?
  12. The brigs do not handle as well as the snow. If you have not learnt to manual sail I would take the snow and go from there. The priv is better across the wind and is better at killing cutter and other privs. The pickle is better down wind and is better at traders and other brigs.
  13. I would love to see that as the backdrop for when you are in ports.
  14. I had this after a "small battles" 1v1 vs a NPC. I boarded and captured the ships but after the battle was over, no ship was available on the battle summary screen.
  15. I was the other player. There was no intention to turn pirate, he was not typing or interacting with UI elements. also there was no warning.
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