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_Masterviolin last won the day on October 11 2016
_Masterviolin had the most liked content!
About _Masterviolin
- Birthday 02/09/1999
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Male
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The best cheese-producing, beer-loving state in the US!
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_Masterviolin's Achievements
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Small group/clan content: Port Raids + Poll
_Masterviolin replied to admin's topic in Patch Feedback and General discussions
This may have been said already, but put a cap on the damage you can do! This can help avoid situations where larger countries nuke small countries into the stone age with constant raids. Time between raids should be perhaps two days. -
Might I propose we simply give each port a # of slots they can devote to improvements? A small number, like six to encourage specialization with each improvement requiring one point. You could choose to max out one area and have two points left over to improve another area, or alternatively spread the points out more evenly to cover more bases. Get specialization on ports for certain builds, help avoid absurd franken-ships with wildly overpowered stats, encourage clans to invest in multiple locations.
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STOP Tolerating the Cheating
_Masterviolin replied to Bull Hull's topic in Patch Feedback and General discussions
In Minecraft PE you could duplicate your inventory with an exploit for months by turning off your phone really fast. Everyone used it, but no one actually went around in my middle school claiming they got the diamonds and other goodies they duped fairly. We all knew it was cheap abuse of a hole in the game's coding; in essence we were cheating. I suppose some people think differently. Here the reality is pretty obvious. These people consciously made a decision to abuse an in-game exploit. If the goal was to explore loopholes in the system it should have been reported and left be. Instead it was used to conquer ports... contradictions and ironies aside, those affected have very good reasons to be pissed about it and I couldn't care less if they repeat themselves on the forums. Those clans should lose those ports ASAP, and more. -
Thankyou for the Pandora DLC
_Masterviolin replied to Dibbler (Retired)'s topic in Patch Feedback and General discussions
I don't have it either, unfortunately. I will try the restart fix- but if not, perhaps the problem will be solved post-maintenance. Definitely looking forward to it! In advance, I extend my sincerest thanks to the Devs for the lovely Pandora. -
Forum communications
_Masterviolin replied to admin's topic in Forum and website problems and improvements
Gamers love a good corporate villan; I think this youtuber simply leapt head-first into something he didn't know enough about and made a sloppy video, taking a lot of hints from Banished. His whole channel and his audience feeds off of the "hello kitty the devs" mentality. Best thing to do is to keep your chin up and keep moving forward to release. Prove them wrong- damn the torpedoes, full speed ahead! -
7th rate ship PVP zone
_Masterviolin replied to Ligatorswe's topic in Patch Feedback and General discussions
I suspect their motivation there is to prevent people from seal-clubbing newbies. -
Forthcoming patch info
_Masterviolin replied to admin's topic in News Announcements & Important discussions
I think this will be interesting; we've seen from the herc/requin that players will act more aggressively, and PVP more when they have redeemable ships. Expanding that to 5ths/4ths I hope will have a positive effect on the frequency of PVP! But... I don't think we can have both a wide array of DLC redeemable ships AND the present system of ultra-rare/expensive permits for so many ships. The influx of DLC ships that will almost certainly make up a majority of PVP traffic has to be countered by a diverse and competent selection of craftable ships for those not willing to pay for DLCs to compete. Right now with so many ships locked away under rare or expensive permits, the selection of non-DLC ships is limited and new players would probably be daunted. -
I agree. It's a very useful low-level PVP ship. Fast with bow chasers, but still balanced: not absurdly tough or well armed. I have always thought ship-sloops would be perfect in this game, alas we only really have one not counting the Herc- the heavy version.
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There's a troll named "Republican" in the US nation chat, this is clearly a French version of the same player. Ignore him... trolling in chat does not need to come up on the forums. That's what trolls want- attention.
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Salt
_Masterviolin replied to Gregory Rainsborough's topic in Current Feature Improvement Suggestions
Priorities. -
Russia vs France. Round Two.
_Masterviolin replied to Admiral Horatio Hornblower's topic in Caribbean News
Stop. We have enough problems with the game, let's not add immaturity and petty toxicity into the mix. "Spantards"... really? -
The simple reality is that these countries have decided to find their PVP by ganking the living hell out of one nation instead of fighting dynamic and well-balanced wars like the game should be played. They're more comfortable ganging up on one country, one region until said country's playerbase is driven away from the game. Don't tell us that it's ok because said countries will pvp with eachother in our waters. They don't have to be allies to run PVP, population and player satisfaction into the ground. Maybe if we had conflict going on in multiple places across numerous fronts, we wouldn't see these very same gankers complaining on the forum about low population and an empty open world. Bring back diplomacy. Force countries to pick few allies and fight balanced wars. If we can't fix the game, then let's at the very least acknowledge what's going on here.
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This is a really, really excellent quality of life update. I think this is a great step to making the game more playable to everyone. Keep it up- and bring us that beautiful UI ASAP 😍
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Honestly, whatever ship you think you can fight best with is always a good option. Just know that speed is very important. If you can't achieve a speed greater than 13 knots, be very careful going around the OW by yourself. The more hardcore vets here will say the only playable ships in PVP are ultra-fast ones. But I say that I would rather take a fighting ship than something that's either made of paper or covered with expensive speed mods. Depends upon one's personal opinion. As always, sailing in company of friendly ships is a big help. Join a clan if able, they can hook you up with ships and supplies and offer opportunities to participate in larger PVP events. Oh and in regards to your question Endy vs. Surprise, in my opinion the Surprise is awesome for its good sailing qualities. It can escape enemies on a beam reach with mild speed buffs and the chasers are a big plus. Endy is wicked fast but has no turn, she is a valuable PVP ship but you need to be careful with her. A lone 9pdr frigate could ruin your day dancing 'round your stern. Once again, depends upon your personal opinion.