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racketyjack

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About racketyjack

  • Birthday 04/08/1957

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    The left coast

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  1. Had same problem with CHPro Combatstick. I also have pedals which aren't a problem. Just the joystick for some reason. Glad its resolved for you Znort. NOTE: Ink, I did finally test whether it was pedals or joystick or both. please see my original post. Sorry again it took me so long to answer your question.
  2. Ink, I am sorry I did not respond much sooner. I did finally test the connection issue today. I first tried both pedals and joystick, same problem occurred, wasn't able to make selections. Then tried un-plugging ch pro pedals; problem still persisted. Then un-plugged joystick and plugged in pedals, the problem was gone, I was able to make selections as normal. Note: I did a game restart each time I made an adjustment. This is a CH pro Combatstick. It is USB 2.0 I believe as are the pedals. Also note I have TrackIR plugged in whole time with no issues. Just so flight simmers like me will know what's good and what isn't. Hope this helps.
  3. I love the angles AI ships stern guns fire at; angles I can only dream of. The AI ships should have same stats as player ships. Uneven capabilities is simply a mediocre way to bring more "excitement" to the game. The devs call this game "realistic" but sorry, ain't close yet. Oh, and it's fixing to be released! Lol!
  4. I kept rank, reals, xp, and of all things, my two missions in my journal. My outposts, ships, dubs, mats are all gone.
  5. I've been with this since 2014. I am glad it appears to FINALLY be getting close to release. Man, has there ever been a lot of changes over that time, some of whom I have truly hated. Mainly because they changed the flavor of the game, in my opinion, making it less fun and more of a grind. However, to the devs credit, they have stuck with it and once it is released, I've no doubt they will continue to work with it to make it better. I will endure one more wipe, however, if necessary. Let's hope it will be the freaking last one. Once its released, we can all have a grog, or what ever trips your trigger, and get on enjoying the game.
  6. I get occasional disconnects. but I have associated them with my internet provider and the crappy service we get. Could that be a possibility?
  7. racketyjack

    Jack's Naval Action

    Screenshots from NA
  8. Cayo Biscayno now list coal and oak as items it produces. however, I am unable to place a mine or forest there to produce them; they are not listed in the build queue. I sent two F11 bug reports because the first didn't include the port production pulldown in the screenshot.
  9. The sad fact is that single players are at a disadvantage on the PVP server due to the large numbers of players in groups who hunt down single players. I experienced it myself for months before I quit the server and almost quit the game. This is common knowledge among players. That's the point I'm trying to make. It became no longer enjoyable. The peace server is what saved this game for me. Im not against team play, don't get me wrong. And I probably know and understand history as least as well as you as it is my study and hobby these last 5 decades. So I understand that large actions do occur. I understand how wars are fought and lands captured. But you devs are really cutting into the fan base when you force people to join clans or die as you so indelicately put it. There should be a reasonable approach that allows both game styles to be played. Perhaps the two different servers are the answer. But I remember how fun the game was before the big patch in May 2017. And both single players and clans were playing together without being continually ganked. Fighting against a single human player was fun and challenging. But to be chased down by 5 or 6 and watch my AI fleet ships be captured one by one was very frustrating considering the time and resources spent. I watched my fleet go from 15 ships down to less than 10 in quick order. When I finally lost my Indiaman and my prized Wasa, I'd had enough. I'm really not trying to argue as I have found that is useless online. Just trying to have my say and opinion heard and understood is all. I'll go back to the peace server now.
  10. Dont mean to argue but really? Join or die? That says it all for solo players on the war server. That's why the peace server is so important, as it gives us somewhere to play this game without getting continually ganked. And point in fact, not by any means was every action a large, hundred ship Trafalgar. Most, thru out history where single ship or two or three. Small group of 2, 3, or 4 'rats in cutters and the like attacking a single merchant. Constitution against the HMS Guerriere, Java, Pictou, Cyane, and Levant; every single one of her battles were against only 1 or 2 ships, not dozens. She never fought a line engagement except possibly the Battle of Tripoli harbour. That's was typical of the times, far more common and hence, more realistic.
  11. REALLY like the idea of being able to fight human opponents on a limited, as agreed basis on the PVE server. Don't want to join one of the patrol zones to find I am against 5 other players who have teamed up. So solo patrol zones might work out pretty good. I also like the idea of AI countries being more aggressive near their ports, at least against warships, probably not peaceful traders. Always found the old smuggler flag fun too, don't know if this could be re-implemented or not. This was when NA used to be fun on the so-called war server.
  12. If you look above, most, if not all questions relate to gameplay and the effects of this patch thereon.
  13. Wow! 6 pages of conjecture and questions and not a single reply from admin/devs to clear things up. Im here trying to find answers and just wasted 15 minutes. Not impressed here. Seems to me the war server has become completely unfriendly to single players and small clans. Now the PVE server is going this route too? Bad decision if so.
  14. I am now a player only on the PEACE server due to changed gameplay forcing me to join a clan on the war server to survive and losing way too many ships to ganking. The peace server recaptured some of the fun the war server used to be before the drastic changes that befell it. So I went on the PEACE server quickly this morning before I went to work and had the new patch being installed. I check out the map and seems like most, if not all ports are owned by one nation or the other except of course free ports. One of my ports before patch is Islamorada, I had an oak farm and a coal mine there. The oak farm no longer works because oak is no longer produced in Islamorada! Coal still is produced there so my coal mine still seems to be active. However, the port is no longer neutral, its pirate. I also found my outpost in St. Mary's in now Spanish. I have lost my tobacco farm and iron mine there since the port no longer produces them. -Are my outposts in these two ports still valid? EDIT: Apparently so. -Can I still produce coal in Islamorada or produce anything in a port owned by another nation? We could not before. If this is still the case, we are now very restricted in where we can build and trade. This will have a very detrimental effect on gameplay in the peace server. EDIT: Again, apparently so. -Can I bring a warship into the port now? Again, could not before. EDIT: Still not sure. Also, am I being compensated for the loss of my oak, tobacco, and iron buildings; would have been nice considering the time and money I've invested. Not to mention the potential rework/rethink I have to do now in my trading routes, etc. because of this change. EDIT: Apparently not...
  15. Yep, that did it, thank you! I had a CH Pro Combatstick and CH rudder peddles plugged into the computer. They only use the windows 10 drivers and not the CH drivers to my knowledge, I never installed CH drivers.Weird that the joystick and rudders should do this. But, glad its finally working. 😃
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