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About Sureshot
- Birthday 02/26/1869
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Β Canada
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Cumulative hotfixes for Seasonal Update: Treacherous waters
Sureshot replied to admin's topic in Patch notes
Excellent news, thank you. π -
News flash HAVOC ensues.
Sureshot replied to I Shot Got's topic in Patch Feedback and General discussions
TF do you care? What nation are you again? (you go swede yet?) I guess you don't care cause sweden is paying to replace all your shit. Lmao no surprise there. I think we are able to talk about how broken some mechanics are on the forum, and if you don't like it you can buzz off. -
News flash HAVOC ensues.
Sureshot replied to I Shot Got's topic in Patch Feedback and General discussions
No worries, not all of us jump ship with DLC when things get tough like cowards. π -
News flash HAVOC ensues.
Sureshot replied to I Shot Got's topic in Patch Feedback and General discussions
Indeed they did, I thought that was quite hilarious. Because if they wanted RvR so bad why are they scared of us showing up to try and give them a fight? But I think we were kind of stupid to invest in a port havoc owned as they are always known for hopping nation when something doesn't go their way (no offence). Unfortunately if they do the same to Sweden in the future it won't matter unless they get 1 ported by Russia. π -
News flash HAVOC ensues.
Sureshot replied to I Shot Got's topic in Patch Feedback and General discussions
Well I guess one good thing came out of this for havoc, they got that "RvR" they so desperately wanted, if that is in fact uncontested PB's. π -
News flash HAVOC ensues.
Sureshot replied to I Shot Got's topic in Patch Feedback and General discussions
I Mean we all expected this, it was only a matter of time. And maybe we are the ones who made the mistake knowing it was eventually going to happen. .Those 24 hours we had to pack our shit was nice and classy. Ihz great game mechanics.π Now lets try and defend the port, oh wait we can't since we've all been removed from friends list, as if we would of had enough anyway but just to rub salt in the wound. Now lets enjoy crafting our non port bonus ships and have some "fun". π *grabs popcorn* -
Same problem with logging in from me and a clan member. (I got on about 15 minutes later) Update: Server is broke again
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Large Content Update: Patch 35 - Massive Paint Drop
Sureshot replied to admin's topic in Patch notes
Paints are epic, I am a little too obsessed with them. They add so much color to the game. Thanks and well done! 10/10 π -
Eee, Yes, please add more paint schemes. The game needs them, we can only paint half the ships in game. :v
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Development plans update: 1 half of 2019
Sureshot replied to admin's topic in News Announcements & Important discussions
This is exactly what we are asking for. It's hard to play NA frequently because you need to clear a whole days schedule to play 1 battle. You have to find a target, (20 mins to an 1hr), battle could last up to 1hr 30 min, then you get revenge fleeted(another 1hr 3min). It's almost 4-5 hours just to find a battle and get back to port, if you can make it. I like open world, but it gets tiresome after awhile when you just want to get on and have a good PvP. This is why I think arena done separate from OW and properly would get many more players. One other thing, could we please have more paints added to the DLC? -
Development plans update: 1 half of 2019
Sureshot replied to admin's topic in News Announcements & Important discussions
The worst part about legends was 95% of the fights was against all AI even with a lot of people online, the matching making was poor. The gun grind was another a whole other story that I don't even need to talk about. I would like to believe that most people that got NA legends for free never knew what it was or that they even owned the game. I don't know how many people are in the same boat as me that just want battle after battle without any hassle. The combat in this game is so damn good with the beautifial ships. It is painful knowing we aren't going to have a lobby based NA. So many good fights and memories in SeaTrials and duel rooms. π -
Naval Action Launch information - June 2019
Sureshot replied to admin's topic in News Announcements & Important discussions
Great to see the game finally heading to launch, congrats! My biggest worries are finding consistent PvP and revenge fleets. I also hope that this means you guys may soon circle back to NA legends. I think the combat in this game is too good not to be made into a arena game.Many epic fights could be had. π -
I love the new combat, SOL's now feel like the beasts they they should be. Frigates can't tank broadsides anymore from SOL by angling, so much more realistic. Played some PvP on test server and had a lot of fun with it. UI looks really nice and clean, great job. One other thing I'd add: Now that you've added ROE to keep the battle open for the weaker side for the length of the battle you should now look in to fixing revenge fleets. You need to stop players from retagging and griefing after long battles that run an hour and a half. I think if you could find a way to fix that type of toxic behavior it would go a hell of a long way. Wouldn't it be great if people who have lives to get back too could enjoy a nice battle and then logg out afterwards or have a chance to sail to port? You have a great game here and I love it, but I just don't have 3-4 hours to play every time I want to have a battle. I think now that you've left battles open for the weaker side for the length of battles there is no reason to let players greif for hours. I've been wanting to return for a long time but I can't get past the trolling with revenge tagging.
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Retag griefing
Sureshot replied to Sir Malachy Karrde's topic in Current Feature Improvement Suggestions
kek, So many people quit because of retagging, escape only to be tagged again over and over. I was once retagged over and over for 2 straight hours. Lol, people just donβt have that amount of time to sit infront of a screen. This is why myself and 20+ other people I played with will never play again. There is no real way to escape a battle, and that makes NA Unplayable for people who have lives or donβt want to surrender everytime they escape and get retagged. It wasnβt so bad before with log out after battle, now itβs unplayable (was when over 600 online).