I don't think that eliminating VP's would be good because it makes us fight for places of the battlefield which were really crucial during the real battle so it gives an historical feeling and I like it. But I think that the value of VP's has to be considered by AI. Let's take an example, if a VP value is only 1500 but it is well defended, the AI will let it go, if the value is 6500, the AI will fight harder for it. This should avoid the AI losing 3000 men for a worthless VP while it has more important VPs to defend.