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Dutchy

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Landsmen

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  1. All good, thought it was worth the feedback. Just pointing out tho, that there are no countries not at war. Each nation is fighting from 1 to 6 nations at the same time as we speak (looking at you Chile and Argentina 😅) So in short, the nations that managed to win they first few battles started snowballing and the rest are just playing catch-up and not being able to do so, since they newly built fleet gets destroyed in a few turns. All that being said, i'm unsure if that has to do 100% with the mod or the vanilla version is facing the same problems
  2. 10 years into the campaign and besides that fluke, so far so good, that being said, it might be worth checking the wars a bit. Besides France (60 ships)and USA (81 ships), there are 6 nations with less than 10 ships atm and a few more sitting at around 11 to 20. Worth a note, that this is in 1900, which ships are still pretty cheap. Most of them are sitting at around 20 ships being build, but since everyone is killing each other, i'm guessing that as soon as something is built, it gets destroyed. Can provide screen shots if necessary
  3. Saving, going back to the menu and loading the map again fixed it
  4. @o Barão, this time around tho, intead of being in the "moving flee", it is in "update research"
  5. campaign If i get into another battle i'll let you know
  6. may sound dumb, but is this expected?
  7. unsure if moded related, but shit(edit - ship) is showing as a white box on top left
  8. the beta is for the live version, correct?
  9. great name btw
  10. All good, i'm down to do some testing if you need
  11. What is interesting, is that i'm not seeing any errors on the melonloader. Next turn loads as normal, gives me the next turn notifications such as wars, research and so on, but after closing all the boxes, the moving vessels screen in still sitting behind the other notifications. Going back to the menu and then opening the campaign again does make a turn move, but its hanging every turn now. Since i started seeing this error, the same kind of message has beein apearing on melon at the botton, as the last message showing to me: "[21:20:39.002] [TweaksAndFixes] [Unity]: [ConquestEvent] started. Province Northern Colombia Player United States [21:20:39.002] [TweaksAndFixes] [Unity]: [ConquestEvent] created. Province Northern Colombia Player United States" but with diferent nations. Not sure if this could be causing this somehow. Edit: disregard the melon message, just skiped a turn and the game hang again without showing the province message
  12. did you manage to get a work around? facing the same problem as we speak
  13. is NAR updated to the latest version? /s That timing btw Edit: if anyone fd up, the depot is: 2 November 2024 – 16:55:03 UTC 3 days ago 2695997226618594192 (use MDHansen guide)
  14. correct order is bottom to top
  15. Also worked here. Getting a few errors on melonlauncher, gonna post them just in case
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