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Hethwill, the Red Duke

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Hethwill, the Red Duke last won the day on June 24 2020

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About Hethwill, the Red Duke

  • Birthday 10/05/1975

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    Playing naval wargames

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Community Answers

  1. Looking forward to the new era. We, age of sail aficionados and by extension of the games you make, will always be here.
  2. Check both "Hunting the Essex" Allen Gardiner Midshipman journal and "The Shining Sea"
  3. Good manners doesn't imply duels. Nor duels imply good manners. In truth good manners are and should be always the norm. Best of luck in your endeavours. The gaming world surely needs them.
  4. Correct. In truth there are no gaps. It will be trapped by the sail aft or the fore one. Is a 3D environment, not a 2D picture. Imagine the camera being the wind position relative to ship. There are no gaps to make it flow through. It gets trapped. Devs: Onwards to variable universal wind ( not tied to ship as being always the best for the vessel ) !!! You can do it.
  5. Many thanks for the development done and attention to treatises and era documentation. This is most excellent news.
  6. Is not, that's why i gave my opinion on the opinions Statistic prove no one right and everyone wrong bothers me that the thread gets cluttered with "nay saying"
  7. let @qw569😳 do his statistics and don't be a hooligan transforming his thread into a "statistics prove me right!!!!" discussion. GJ m8 thanks for the data.
  8. Makes zero sense as we all will start positive. Then we could never attack.
  9. I responded above. There's no mechanic that stops you from attacking. Only your willingness to change karma, so is a player choice. If they don't want to go Standard they cannot initiate attack. Same with joining a battle will turn Karma to negative. That's how I read the answer in relation to the opening post.
  10. Thanks. Correct, and the answer is correct to the question made. They cannot initiate attack if they don't want change their karma status. Is not a mechanic blocking player from attacking but a player choice of intention and consequence.
  11. Where !?!?! This is what I read about it. Nothing is said about "friendly/positive cannot initiate battle"
  12. Is actually the other way around and it does makes sense. Karma is not for protection. Karma is for declaration of intention.
  13. Lighter shot loses speed faster even with equivalent suggested charge of 1/3 weight. Further. Drop due do gravity is exponential. Batteries did sight "flat" at roughly 1ΒΊ40', not zero, to make up for the initial drop. Roughly 3-4 feet in the first 200m ( actually 195, 100 toises), rises to 20-23 by 400m (390m 200 toises). ( Boudriot ) Majority of gunnery tests conducted on land or stable ramps. Zero continuous roll. Point blank for a 8 livres would be 500m. This is just trajectory and reach, nothing to do speed/energy carried ( which ship composite construction does help to dissipate, is not a slab of steel ).
  14. It is easy to understand when all Conquest is clan driven and ports managed by clans for clans. But now we have Neutrals factor into play, that can bypass the clan management.
  15. So Neutral captains ( other nations ) have access to Port Bonus but same nation captains do not ( except if they are on the Clan friends list). Feels really weird and hard to digest.
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