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Destraex last won the day on August 16 2015
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Nice. https://www.sea-legends.com/features-1 Geography High quality historical locations Locations during testing and development British channel and Parts of the North Sea Parts of the Mediterranean On release the game will feature North Sea with its countries Mediterranean with its countries
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Good to see progress.
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Just thought I might give you guys a heads up from what I just found. A game in the same genre by a Russian company who make games like Blitzkrieg, might and magic and silent storm. I hope they do not cause you any copyright issues if they still own the rights to the earlier game they published and it's name. Perhaps change the name early on before release to avoid any issues or confusion? http://en.nival.com/ https://en.wikipedia.org/wiki/Sea_Legends
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Development plans update - First half of 2020
Destraex replied to admin's topic in News Announcements & Important discussions
Love this idea. It would mean alliances change depending on player numbers in each faction at any given time? If so that would solve a lot of op faction issues. It could even use rank and pvp kill stats for inline players to determine alliances. -
Development plans update - First half of 2020
Destraex replied to admin's topic in News Announcements & Important discussions
I am just going off what admin said about any progression causing outrage over having to grind again, which is what officer or crew progresssion would do. It would cause some sort of new grind to stay competitive. I’d love it which is why I asked. -
Development plans update - First half of 2020
Destraex replied to admin's topic in News Announcements & Important discussions
A couple of questions: 1. Has there been any work on changing the boarding system to 3d animated combat that would also have the benefit of being less ping reliant? The reason I ask is that your new single player game sounds like it may incorporate such a system that I hope could be ported in some form? 2. I take it officer and crew progression is now discontinued because it would br a form of progression? I guess as you say, this is for the best. 3. Does the bew single player sea legends game mean no naval action 2 is on the cards? Med and north sea would have been a great next theatre for na2? If so would you consider making sea legends coop? I find it hard to put time into games which I cannot enjoy with friends in some way. -
AUTUMN SALE STARTED - Nominate Naval Action
Destraex replied to admin's topic in News Announcements & Important discussions
Amazing news!!! Great to see this game still going strong. Plus we have those other things like the battle sails mechanics to look forward to before the end of the year from the "development plans for the second half of 2019"? -
Are you pvp or pve promarily? i do see your point about community. But believe that a greater number of players not playing at the moment because of pvp may have the chance to benefit from a long pve server which is a more friendly version of pvp. Hard core serial trader and seal clubbers would stay on pvp where they can do that I would say.
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Papillon I am a Vice Admiral on PVP and have done my share of PVP on the PVP server. I no longer have the time to manage the whole PVP server and it's resources. I just want the odd PVP fight. When I want it I want the PVE time I have been spending to be able to be utilised. Essentially I want the community and the worry free trade with a little consensual PVP on PVE for when I have the time. You see on PVE there are a lot of ships that are plain useless because their is no need for speed, no need for anything really except Hull points. It would be nice to be able to need to use all types of ships either against aggressive AI missions or by taking them into some consensual PVP. On the PVP server however. I can never log off when I want. I always end up playing for hours more than I have. Which starts affecting real life.
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It's always fascinated me how the Kormoran won this combat. I would like to try this in game, especially at range. I think in the real battle the Sydney got really close and thus was torpedoed and hit by the same calibre guns as it's own? In practice both died. A Cruiser struck down by a merchant raider (Q Ship) https://en.wikipedia.org/wiki/Battle_between_HMAS_Sydney_and_German_auxiliary_cruiser_Kormoran