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>>> Beta 1.09 Feedback (Released)<<<
Vagrant replied to Nick Thomadis's topic in General Discussions
So, what kind of drunk shipyard workers built a ship that is over 3000t overweight? What is causing it to be overweight? -
>>> Beta 1.09 Feedback (Released)<<<
Vagrant replied to Nick Thomadis's topic in General Discussions
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>>> Beta 1.09 Feedback (Released)<<<
Vagrant replied to Nick Thomadis's topic in General Discussions
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>>> Beta 1.09 Feedback (Released)<<<
Vagrant replied to Nick Thomadis's topic in General Discussions
Not sure if it's already been mentioned but I feel like the blockade mechanic doesn't actually take into account where the fleets are placed, currently when playing as Japan I instantly got blockaded by Russia. They do indeed have a considerably larger fleet than me, but most of it is placed around Europe. In fact, I outnumber them in the Pacific. Edit: Another thing, one of my ships somehow is underweight by over a 1000t. I get that ship defects were a thing, and they can be a nice mechanic. But I have no idea how any shipyard would screw up that hard. -
>>> Beta 1.09 Feedback (Released)<<<
Vagrant replied to Nick Thomadis's topic in General Discussions
I haven't played a lot yet but I found one MAJOR issue. The EARTH IS FLAT, there seems to be no way to actually sail around the globe, which makes a scenario where Japan fights the USA almost impossible. Other than that the update seems great, I didn't expect to see that many other nations, which I presume will at least play a role in the politics. Edit: It also seems like the speed of task forces is too low. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
Yeah, I don't think that they'd still be working on the game if they were actually still in Kyiv. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
The thing is that it seems like for Game-Labs shit happens all the time. Promises are broken, updates delayed, and even with those delays the updates still tend to come very much unpolished, with a plethora of issues. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
Don't you think that it's important for a company to be trustworthy instead of making false promises all the time? How many times has this update been delayed? And this isn't the first time they are doing this, it happened with most major updates before. At this point I find it hard to believe any promise they make. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
Now it's wednesday, middle of the week, and no word about the update. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
Seems like early in the week is a very subjective term lol. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
Is the updated delayed? It was supposed to come this week and it's already friday. I'm pretty sure that at this point everyone knows that updates never come on time but it's still annoying. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
Any info about the next update? It's been 9 days since the post and we were supposed to get more info "very soon" If it's supposed to come soon, tell us. If it's delayed tell us. The lack of communication is extremely frustrating. -
Upcoming “Update v1.09” News [07/10/2022]
Vagrant replied to Nick Thomadis's topic in General Discussions
I don't think that's going to happen, maaaaaybeeee some extremely buggy early access. I really think that Game-Labs needs better community management. So far we know very little about when to expect the update to come. -
>>> v1.06-1.08+ Feedback<<<(17/8/2022)
Vagrant replied to Nick Thomadis's topic in General Discussions
If ship surrendering is a thing it only makes sense for you to add an option to capture ships after a battle. Similar to how it was done in Total War games I think that after a battle we should have an option to either scrap, scuttle or capture a ship that surrendered in a battle. Also, it's extremely annoying when your ship surrenders, and upon winning the battle you still lose it. While realistically you would simply give it new crew and repair it. -
Currently there seems to be no real way to win a campaign, Germany collapsed and i've allied with all of the other countries. There is no way for me to wage war but the campaign won't end. Oh, and the game still acts as if Germany is still there, so i still get random events that influence my relations with the non-existent germany.