Firstly this is unofficial however i wanted to make a list of confirmed features i read from forum replies from devs, so i made a big list of them, in addition to things that are considered and speculated features, the speculation is coming from my own expectations and also if i made any mistakes, missed anything or have your own suggestions, feedback is welcome.
What I think is work in progress/is planned:
Confirmed:
-Ability to make more than 1 ship in custom battles
-Barbette armour control
-Barbette placement improvement
-Campaign
-Casemate Optimisations (such as casemate shields)
-Coasts
-Coastal guns
-Crew mechanics
-Hull widening
-More control of citadel size
-More flexible tower placement
-More realistic Engine component combinations
-Nations will have unique shipyard bonuses
-Quad turrets
-Realistic Weather effects
-Rework of secondaries fire control
-Radio Communications
-Ship Saving
-Visual Optimisations
Considered:
-Casemate physical locations show up after a casemate gun is placed
-Designer components lock when using auto design
Speculation:
-Camo
-Different AI difficulties
-More towers
-More academy missions
-Some sort of command map
What you think so far?
This thread will be updated overtime with suggestions and future comments from the devs
Ps. Lot of the campaign features are mentioned here: https://www.dreadnoughts.ultimateadmiral.com/the-playing-modes