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Doomed

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  1. Is this still outstanding? I have the Germans invading the North of England with a 79% chance despite not having the required tonnage. Should I submit an ingame bug report?
  2. Im seeing the same plus sometimes ships in the same Division start over a thousand metres apart. Ive made an in game report.
  3. Ive started another game as GB in 1890 and this time I do have Battleships. In this case the generated design is 12800 tons with a capacity to build up to 13500. My other game has reached 1900 but Ive submitted a bug report as certain nations still dont have any BB's according to the politics screen
  4. I started a game in 1890 on Hard as Great Britain with auto generated designs and have no Battleships. I suspect the issue is that the design the game has generated (14200) is larger than my capacity to build (13500)
  5. Ive just started a battle where my ships are completely un responsive to either course changes or targeting orders I can use manual rudder but then they just return to their original course. Follow seems to work but as I can't set the course of any ships its not much use Additionally the ships dont seem to be firing either being struck on ladder aiming and switching AI on makes no difference
  6. Just to add another example I had 2 smallish CA's (3500 tons) surrender in 1903 due to fires started by a partially penetrating 3" hit from a transport. Both had trained crews.
  7. With the latest update (new game no mods) I'm seeing newly built ships go immediately into Repairing state rather than commissioning.
  8. Fire and the associated casualties still seem overdone. I just had a light cruiser surrender which only took 3 partial penetrations. The resultant fire however caused 60% casualties. This was despite the crew being Veteran As an aside I think the victorius side ought to recover its surrendered ships Oops this should have been in the Beta thread
  9. Budgets and Fleet Sizes still seem extremely high. In my current game which was started in 1890 and reached about 1917 the French have 625 ships (including just over 200 Armoured Cruisers)
  10. I'm finding the game hangs on the first turn even if I dont do anything at all. So I start a new game as the UK and as soon as the world map comes up hit Next Turn. At that point the game hangs
  11. I'm seeing the same both for me and the AI. Just had a battle where an Japanese CA had 100% to hit despite smokescreens and according to the display both Flooding and Damage penalties The range was short but the crew was only Trained
  12. I'm also getting a hang every turn with the "Building Ships" popup showing. (Reported in-game) The game can be saved and reloaded but the same issue occurs at the end of the next turn. It may not be relevant but I always get an event pop-up wheh I reload the saved game This is with an existing pre RP3 saved game I also think everyone has too much money - I've blockaded the Russians for some time and they still have +7% growth and 765,000,000 in their naval budget I've since started a new game and am not seeing the hang
  13. I've had the same with a similarly sized Battle(UK vs Austria in my case). The battle ends, the results screen is viewable but then the game hangs on the next loading screen
  14. I can confirm that a Convoy battle which resulted in the black screen now ends properly
  15. Is it rude to quote yourself ? So I've now had 4 convoy battles - all resulted in the black screen and 4 non convoy battles all of which ended properly
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