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Zuikaku

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Zuikaku last won the day on October 11 2024

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  1. The problem is Nick is leaving and nothing is known about future and development of the game, if any at all. Good ol' lack of comunication.
  2. Since the thread about final update is locked I presume that this is, sadly, the end. I was hoping for DLCs and further development, not killing off the project.
  3. But today is 27/12.
  4. I guess it is easier and less time consuming to make a model of fictional hull than historical one.
  5. Well, historically, this was one of the reasons why submerged torpedo tubes were abandoned on surface ships.
  6. Have you tried lowering speed? Underwater torpedo tubes were unable to launch at speeds above 10-13 knots. Talking about port and starboard torpedo tubes. The water currents at high speeds tended to jam or break the torpedo exiting the tube.
  7. I can agree that underwater torpedo tubes on heavily armoured ships are too vulnerable to small callibre fire. That just don't make any sense at all!
  8. No new hulls are expected in beta?
  9. Will minor nations now have naval budget or do they still have unlimited funds?
  10. And imagine timescale of adding several dozens of aircraft models per nation.
  11. I think he is suggesting airplanes, AA guns and CVs to be introduced.
  12. I have stronger aft armor, forced to have one in order to balance bow heavy ships.
  13. So, Japanese player can never expand Truk to be a serious naval base.
  14. The economy in latest versions just make campaigns unplayable. Even maintaining minimal fleet becomes mission impossible. And I'm talking of normal difficulty. Crew training costs are excessive for no gains at all. Transport fleet upkeep is excessive. Research also tend to spiral out of control.
  15. Just great! Most of the battle I'm forced to conserve ammo and use secondaries and tertiaries only. I have even started building BBs with atrophied main battery and swollen secondaries consisting of 203mm guns. Seems I'm playing Ultimate Admiral: secondary battery.
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