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About RubyRose
- Birthday 10/02/1988
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Gender
Female
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Heaven
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SLEEPING
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RubyRose's Achievements
Ordinary seaman (2/13)
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thats assuming there will still be a large enough player base after they remove the chat functions. the admins seem keen on punishing the majority because a few people like to be toxic
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this game is gonna die so fast, first off the trade system will crash, no being able to communicate with other nations to trade goods and services, next will be player activity that play NA for the socializing, then the fall of the games economy. no chat on a multiplayer game, good luck selling anymore copies once the reviews blow up about the lack of communications with the other players outside ur nation.
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cant ban that way only valve can prevent that and as long as the player in question isnt in violation of the steam ToS they wont
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u apparently have never opened the russian nation chat as a english speaker before
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if it gets to that point well the game is finished
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banning players isnt really working apparently, as our community continues to shrink, and the game has features that players can choose to block players they dont want to listen to or see the toxicity. why ban these toxic players, so what if their toxic, only those complaining about these players dont know they can simply block them by right clicking on that players name and adding them to the blacklist. there is ur solution to toxic players. every MMORPG or MMO in general with chat functions has toxic players u dont see these other games trying to remove toxicity for their community because its impossible.
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there is no point in moderating chats, toxicity exists and will always exist, if no here or ingame its going to drive the community away by removing the chat functions. this game is going to nose dive on population. reason being humans are social creatures. removing social interaction whether good or bad. is a negative feature. this is a war game after all most negativity is only seen on the pvp server. its normal for games like this, even with dlc ships. there is a game similar to this just not a realistic called UWO that has a community more then 10 times NA population, their admins dont punish everyone for something a few say or do or want. admins figure out what the game community wants as a whole. with majority agreeing before implementing further changes that will potentially kill ur game.
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ive never filled it
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admin just give up on trying to remove toxicity for a multiplayer game the moment u added more then 1 player playing ur game alongside other players u added the toxicity element to the game. u have already built in feature to remove toxicity of those who dont want to see it its called the blacklist. there is no reason or right to ban players over comments that can be blocked by the offended players. i would strongly suggest u go back thru an unban those that have been banned because of toxicity i for one enjoy the toxicity on global chat, its pure entertainment. if someone doesnt like seeinging they have options of either blocking the offensive player or closing global chat
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i think they gave up
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looks like someone in a boarding fit ship on a killing spree. not impossible to back to back kill players in traders
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New ship Idea Venetian Galleass
RubyRose replied to RubyRose's topic in Current Feature Improvement Suggestions
if u can sink a 1st rate with a cutter u can do it with a galleass -
https://en.wikipedia.org/wiki/Galleass http://veniceatlas.epfl.ch/atlas/gis-and-databases/mediterranean/3d-model-venetians-ships/ adding in more ships of the galley class would add more to the games variety of sailing profiles and more diversity in ship choices
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it was ur choice to keep running or surrender u knew u couldnt out run him. u couldnt catch him he still shot at u which shows intent to fight u running shows u dont want to fight. its gank or be ganked this player happened to outplay u and rather then spending time shooting at ya he rather just sail just enough in range that u have 1 of 2 choices keep running or surrender. just because this is annoying doesnt make it against game rules. russia, pirates, gb, dutch, swedes, danes, us u get the point every nation has done this at one point or another. tribunals have even been done for this exact situation. its not against the rules its not punishable unless it back to back pulls with NO intention to fight. u had no intention to fight the fact he is chasing u is evident in this situation. see its not griefing when ur doing back to back tags and your target who u tagged doesnt want to fight and is running. u dont have to play the i can keep shooting u with my bow cannons for 3h's all he has to do is have the intention to attack u and do damage. u were running and u couldnt out run him. so why didnt u surrender. good example hunting player tags trader, trader spends 1h 30m running the whole battle gets out get retagged does it again. u dont see the traders complaining on tribunal about being chased for 3hours by the same player. its part of the game everyone plays it differently. whats the order always given near the turning of an enemy ship as it runs away from ur fleet. the order is KEEP IT TAGGED. ok it got away we will retag it in the OW. this happens almost every day. suck it up and deal with it
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Ganking Meta destroyes the Game
RubyRose replied to Schwedischer Pöbel's topic in Patch Feedback and General discussions
well where are the so called experienced players when the inexperienced players are being ganked back to back. most likely busy elsewhere on the insanely huge map. where do u find alot of players near capitals where do u find easy prey capitals. if ur going to cry about ganking noobs is destroying the game then ur nation should stop doing it. cause every nation ganks another nations capital waters.