der Wallone
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About der Wallone
- Birthday 04/09/1972
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der Wallone's Achievements
Landsmen (1/13)
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btw cudos to your designer team - I love french architecture. Do we have more crew on deck in battle? I had a battle at night and the crew reloading the guns looked great.
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Well I demasted a Rettlesnake and started to rake her with longs at 100m. With balls I nearly made no damage to her middle structure and a perfect grape salvoe only took 10-20 men out. There should be more damage in my opinion if a third rate rakes a 6th rate.
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I love the beautiful pictures. I hope there will be a hotkey ingame to hide all menues for taking perfect screenshots.
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Diana event
der Wallone replied to Vibrio Cholerae's topic in Patch Feedback and General discussions
south of Hispaniola Island, near the lower Antilles and around Tumbado (not sure about the last location) -
With planting the flag in a 16kn Privateer it seems be so easy to survive 30 minutes just by running away. It would be nice if the flag-planting ship also defines the biggest rank of ship to be used in the future portbattle.
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Meine Naval Action Karriere
der Wallone replied to Captain Cid's topic in Naval Action - German language
Es hat saumäßig Spaß gemacht, in der KRAKE-Community mitmachen zu dürfen. Urlaub nehmen für den Release? Klar, unbedingt. 20 KRAKEN im TS, die sekündlich am Release-Tag auf den reload-Button geklickt haben, um als erster auf dem gewipedten Server zu sein, das werde ich nie vergessen. Multiflip gegen die Preußen am Wochenende, der Wecker klingelt mitten in der Nacht und die Ehefrau fragt nur verständnisvoll: "Portbattle...?" Ich würde die Erfahrung gegen nichts in der Welt eintauschen wollen. -
Would be awesome to hear a whistle and the rumble of drums when you start to tag another ship. If sailing in a group it would be helpful for them if they hear that sound as well.
- 139 replies
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- 25
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New Feature Proposals - RVR
der Wallone replied to admin's question in Feature proposals and Gameplay Help Q&A
War in carribean was often driven by war in Europe. Let the Admirality tell you weekly, which nations are (randomly) at war with each other. Only these nations can take ports from each other. Nations in peace may also attack each others ports, but winning a port battle will not turn over its nationality but the winner is rewarded with half of the port income for 2 days. PVP in open world is not affected and always allowed. Randomly announced war will prevent smaller nations to be wiped off the map in 1-2 weeks if they dare to attack a bigger nation. -
New Upgrades - Construction time again.
der Wallone replied to admin's topic in Current Feature Improvement Suggestions
Let's cheer up the poor sailors on trading ships (only them) with some stuff: East India traders chest +1% speed bonus Ingredients: 5 Languedoc violins, 5 carolina Tobacco, 5 danish beer -
New Upgrades - Construction time again.
der Wallone replied to admin's topic in Current Feature Improvement Suggestions
same Idea - it just took me too long to get the historical background o) -
New Upgrades - Construction time again.
der Wallone replied to admin's topic in Current Feature Improvement Suggestions
I also would like to introduce an upgrade for the mortar brig lovers. In anciant times these kind of thrown bombs were used to bring fire and fury to enemy fortifications if filled with flammable liquids. So maybe we (LAMA) should introduce Greek Fire - Fire probability is 50% if hit by mortar strike Ingredients: 5 Gunpowder, 5 Chile Salpeter, 5 Diplome d'Artillerie, 5 Guacata Salpeter -
New Upgrades - Construction time again.
der Wallone replied to admin's topic in Current Feature Improvement Suggestions
I would like to sail my gunboats but lelelling is difficult, because even trader brigs destroy my single front carriage before I can kill them. So why not introduce for the LAMA clan Heavy duty gun carriages (+50% hitpoints/resistance) Ingredients: 5 svedish iron and 5 logwood -
Seasonal Update: Treacherous Waters - Preliminary information
der Wallone replied to admin's topic in Patch notes
It would be a nice feature, if the maximum possible amount of the selected cargo would be transferred and the rest remains in the hold of the sunken ship. The same would be nice for transferring cargo from warehouse to the ship, so manually splitting up before transferring would no longer be necessary. -
Seasonal Update: Treacherous Waters - Preliminary information
der Wallone replied to admin's topic in Patch notes
Overloading is not allowed in battle instances Without the ability to split the loot of a sunken trader, it is impossible to carry away a part of the cargo. Please allow splitting cargo on sunken ships. -
Economy update 2. Improved trading
der Wallone replied to admin's topic in News Announcements & Important discussions
I use map coordinates quite often and like them. On the other hand I remember a cruise from Belize to KPR in my early days in NA. I didn't know anything about NA-map, the use o trader tool Triangulation nor the use of the protractor. As a bloody beginner I started Island hopping and was surprised by a thunderstorm on my way with 5 shiplength sight. So I missed 2 Islands and experienced being "lost at sea at ist best. Chat reported ganking at my destination so I stayed on the deckplanks of my ship and stared into the dark for half an hour. Finally, the sky cleared and I recognized the big mountain west of KPR harbor entrance. 10 minutes later I was safe. Was one of the best NA experience so far. On the other hand it might be difficult to get a port battle fleet to a port in the shallows unharmed without a porper navigation. Island hopping in enemy territory is no option. But what about a navigator perk for about 6 points?