@adminWrong again. If you separate assets from Port Infrastructure (Fort quantity, tax, labor penalties after raid) it will work nicely. No need to go and touch player assets, just hit infrastructure a little and let them restore it. More things to do and more fun. But...Duh...no one wants to think here...
If enemy made my econ difficult(not impossible) like you have it now, I will try to prevent it next time.
Make players deliver goods to restore forts, harbors, factories that were burnt down during raids. Few days of restoration work is fine before next possible attack every 7 days on the same port.
@adminAlso it is important to add achievement/mission meter to the screen. If player can see what they have to achieve and what rewards are waiting for them they will do it when bored. Look at what ESO did.
Sadly that is all they can offer which is lame. What about Titles, flags, custom emblems, ship stripes, sail texture (worn out, holes, stitched, all this for OS look). People will love these, but keep trying Devs. So far I am not impressed.
$10 max, forget about $20. No matter if it has infinite uses. More and more I realize that NA project is just a rip off. So much promised stuff got removed and now we have to pay $20 to switch nations? No way.
I read it somewhere here on forum that NA engine could not handle flags and that is why they were removed from Towns and yes towns used to have flags shoving it's nations. This includes flags on OS. From what I can tell many needed features could not make it in due to weak game engine. Maybe someone can confirm it or find the post it would help (somewhere inside topics about flags or FPS).