Hello all,
Ive been lurking the forums the past few months, and I've noticed a growing trend.
The people are demanding additional changes and features, and the developers have failed to communicate their idea for in the game, in its entirety, to the masses.
First of all, I'd like to address the members of the community here;
You guys are whats helping this game get made. Its your feed back and early backing thats been helping the developers the most. But the way a select few of you are voicing your ideas, is not the way to do it.(See: Where the heck is the full 4 day campaign game?!?!)
Gentlemen. That is not the way you should react. While it does get the point across, it makes you seem like a whiner. Just plainly ask, "Hey, is there any word on a full, non-stop, 4-day campaign?" Its not that hard. A dev is more likely to respond to a calm post than an angered, complainer.
And lastly, to the devs;
You guys have worked hard so far, and thats commendable. The game has come a long way, and still has a ways to go. But communication is needed. There's a lot of things that people want, and I feel that you have yet to provide a full, in-depth idea of what you want this game to be. A full, four day ahistorical simulation, or a day-by-day, quick battle strung across the four days.
But I think the most important thing is for you to list the features that you aim to have complete for the official release, so that we know what to expect. And then to respond to what the community would like to see(e.g. why it doesn't fit in your vision, why you won't do it, etc.)
And then a confirmation of post-launch content additions. More battles over time, more content, more features.
Thanks for reading. This game can be great, but we need calm collaboration to make it that way. -Tormidal
...On a personal note; is there any word on the addition of mod support?