Jump to content
Naval Games Community

maturin

Members
  • Posts

    6,858
  • Joined

  • Last visited

  • Days Won

    51

Everything posted by maturin

  1. So much effort, talent and expense... to create something that looks so goddamn shitty. It's like taking a random civil engineer off the street, giving him a billion dollars and a team of masons, and telling him to go build a replica of Notre Dam. But then for some reason you forbid him from looking at any photographs of cathedrals or even having a single Catholic on his staff. Just goes to show you how fortunate we are with our development team.
  2. I was joking. Reference to earlier posts.
  3. Harland never mentions using them in battle. They are fiddly, labor-intensive things and thus really the opposite of 'battle sail,' which is canvas that is easy to handle and lets you slide along at a modest speed. One potential plus is that they are expendable. I imagine that if stuns'ls were used in battle, Nelson would have set them at Trafalgar during that slow, exposed charge. But it appears he didn't. Edit: It looks like Nelson did indeed use stuns'ls. But Wikipedia claims that this was atypical.http://en.m.wikipedia.org/wiki/File:Trafalgar1.jpg
  4. At least they're not Graviteam, who are based in Kharkov where separatists are carrying out terrorist bombings. Ironically, Graviteam is developing a WWII game set on the Mius Front, where some of the fietcest fighting took place last year. Certain battles from 1943 were essentially refought, with the very same trenches reexcavated. http://inthefray.org/2014/09/unearthing-another-war-ukraine-russia/
  5. Stun'sls could in fact be used with the wind abeam or even slightly forward of the beam. Carrying a weather foretopmast stuns'l relieves griping, prevents the helmsman from pinching too close to the wind, and provides a reference for steering. Topmast stuns'ls were also carried at times with a single reef in the topsails. That means 20-25 knots of wind!
  6. Oh. Here's hoping that spinnaker is a repurposed word that used to refer to a very different sail. Just like yacht used to mean a light, fast warship.
  7. The smoke does stick around for longer than just about any blackpowder game I've seen. It just doesn't blow in the wind, so if you are moving slowly, it can blanket you.
  8. Topsail yards were nice and small back then, right?
  9. Video or it didn't happen, trololoool
  10. Was this a subtitle translation issue?
  11. Yeah, I hope that in the open world, fighting in storms sucks even more. Storms should shape the strategic battlefield, enabling one fleet to sail on while another has to stay put. They should break up blockades, scatter fleets. Basically the hand of god that makes shifts advantage to the underdog. Storms should be important in chases, where the quarry suddenly has a chance to escape, and the hunter needs to consider whether the risk of foundering is worth this prize. Basically, players should avoid fighting in storms, except in extreme situations. And that will make it even more exciting.
  12. I may be wrong, but I think of heaving to as a means of staying in place, not of slowing down. Certainly if you are sailing along at eight knots, you have to be circumspect about throwing big old topsails aback. Harland recommends slightly backing the mizzen topsail, although this was frowned on, at times. So wouldn't a ship usually shorten sail and drift to a near stop prior to heaving to? Or else they could run up into the wind, lose way, back the foretopsail and settle comfortably back down again. But that supposes plenty of time and room to windward. If a ship is before the wind and needs to decelerate and rapidly as possible, without changing course, I imagine that slacking sheets and halyards would be the best they can do. Or with the wind abeam, even, casting off sheets is something accomplished in an instant by just a few men, whereas backing yards requires a lot of muscle dedicated to a long upwind haul. Maybe that's why ships in battle scandalized their t'gallants so much. They wanted to close rapidly to within point-blank range, then sharply decelerate while holding their position in line.
  13. Now how the heck can I get a hold of this movie in the states? Let us all know if it shows up for streaming, paid or not.
  14. Well as always, it depends. The yards could swivel even faster than that if the wind was pushing them around. But to haul them against the wind would be much slower. More than once I've suggested yard control speed that depends on context.
  15. Oh, we already have penetration. 4.0 is just going to refine it. And you can see in this picture, both guns and gun crews will have their own hitboxes. http://i.imgur.com/Zl8saijl.png This is a huge step forward, because it means that a cutter won't be able to murder the entire crew of a SoL by firing grape into the stern. There's just no way to reach the men on the upper decks that way, or the crews in the bows.
  16. Well that's just the normal way of doing things if you have a standing gaff or something on a lanteen yard. No need to hoist anything when you're ready to get under way again, but it still takes longer than just casting off the peak halyard. You can brail up a normal gaff as well, although I suppose it might take some fiddling with the foot of the sail first.
  17. You mean brailing up instead of scandalizing? This is not the usage I've read about. Scandalizing a square sail AFAIK means simply lowering the yard to the cap, without hauling on the clewlines and bunt lines. This gets you an extremely baggy sail, billowing forward.I imagine that this created an ungodly mess, on the wind. It was often done when sailing dead downwind, however, as a way to get a bit of drive out of the mizzen topsail without blanketing the maintopsail. And if you look at old battle paintings, you will almost always see ships carrying clewed-up courses, topsails and scandalized t'gallants. So in this case it was indeed a means of controlling speed. I'm not sure why it was preferable to just clewing up. Maybe it was slightly faster. But I think the fastest emergency stop procedure, before the wind, would be to let fly all the sheets. In my dream game, reducing sail with the S key becomes a glacial process and people start using yard control and other methods.
  18. If there's no shallow water to give small vessels a role, the first thing I will do it scratch my head. Then I will go buy Assassin's Creed 4 out of spite.
  19. What have they said about the naval Lynx? Both Lynx and the brig are already verging on over-gunned, so I can't imagine what a naval version will look like.
  20. Yeah, block my SoL, and you're gonna reap the whirlwind. I try to keep the FF damage limited to 20% of the broadside if possible.
  21. Call for an F-18 in War Thunder or Cliffs of Dover and try to talk about 'realism at all costs.' What's really going on is that only a small minority actually know anything about the era. That allows the majority to cram 'F-22 Raptor-shoots-missile-at-the-Red-Baron' situations down our throats. Because most people can't see how silly it is. You know you're citing a work of fiction as support, right? No 6th rate ever defeated a super frigate, and the mismatch was due to guns, tonnage and men, not age.
  22. RockPaperShotgun's Flare Path series. I came here to bully the poor developers for giving Consitution a mizzen crossjack sail. sooorry
  23. I know that you're a troll now from other posts, but I will respond briefly against my better judgment. I'm not going to go install video software and accept a homework assignment from you just to humor your presumptuous nature. We are not discussing something that is arguable here. I am the one playing the game. If I say that I effectively use the name labels to target things, then that is a reflection of my personal experience and I am automatically right. There is no 'evidence' to show.
  24. Good post, Pullings. Sometimes I feel like Western historical memory ends at the 1800s. All the religious, economic and sexual mores of the 'past' and our 'heritage' seem to date from that fraught early industrial period when everything was remade. What life was really like before that, we have a hard time imaging.
×
×
  • Create New...