The mod is great in many aspects and I really appreciate the work you guys did, especially on the various carreer and officer buffs. One thing though is the slow damage of early rifles. I've seen AI Union brigades 4000 strong being barely able to kill 12 opponents at (actual) point blank range (First Bull Run, Hard difficulty). Even with low efficiency this sounds a bit excessive and battles are prolonged unnecessarily.
I really enjoy the idea of slower combat for many reasons (historical accuracy, bigger importance of smart planning etc...) but in my opinion it is too... slow at the moment. Adding a few points to close range damage to early rifles would really add some spice and also actually help the AI as it is quite easy right now to hold him off with two tiny brigades.
Anyway great work, I hope you keep improving on it.