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Marlinspike's Achievements
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Yet another map: Naval Action map
Marlinspike replied to Felix Victor's topic in Maps - Development forum
Hi Felix Where do you get the port battle data (attacking clan and date/time of port battle)? I'm assuming you get it from the API, but I don't see that information in the ports data or items data.- 1,340 replies
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Yet another map: Naval Action map
Marlinspike replied to Felix Victor's topic in Maps - Development forum
Felix -- you kindly provided the formula for calculating trade prices in this forum: https://forum.game-labs.net/topic/12052-public-api-for-naval-action/ but now it is inaccessible to me ( I get "You do not have permission to view this content.") Can you repost that formula here? Also, perhaps you can prevail on the gods to open that forum thread about the API.- 1,340 replies
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Yet another map: Naval Action map
Marlinspike replied to Felix Victor's topic in Maps - Development forum
Nevermind -- It's that mystery source of @qw569π³- 1,340 replies
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Yet another map: Naval Action map
Marlinspike replied to Felix Victor's topic in Maps - Development forum
What is the source of this data? I don't think it comes from the API.- 1,340 replies
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We've built a sort of add-on for the US nation in Naval Action: https://usna.navalgaming.com/ Here is an overview video: https://youtu.be/E0_lZ-n-dsw
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Public "API" for Naval Action
Marlinspike replied to raskolnikoff's topic in News Announcements & Important discussions
Just wanted to give this a bump, hoping for an answer. -
Winning with wipes
Marlinspike replied to Gregory Rainsborough's topic in Current Feature Improvement Suggestions
My understanding is that soon the empire will have to defend itself from NPC port attacks. Perhaps that will create some openings. -
From where do you get the data that you send out via Twitter?
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@qw569 - fantastic! May I ask, how do you get the data that Mishka publishes? My guess would be that you are reading the data from the game client. If you have to be discrete about your method, I understand and don't expect an answer. Have you considered pushing the data in other ways than Twitter (e.g. a json feed)? I am particularly interested in getting clan warehouse log data (money log and resource log) for clan accounting purposes. Any suggestions?
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Yet another map: Naval Action map
Marlinspike replied to Felix Victor's topic in Maps - Development forum
Hi Felix -- I bow down to you -- the work you are doing with this map is phenomenal. I am tinkering around with the Naval Action API data and I have a question (I am developing NavalGaming.com for the US). It appears that you have access to real-time data, like port hostility levels and port battle results. From where do you get that data? Also, where do you get port timer data?- 1,340 replies
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My understanding is that there were some ranks added -- is this list correct? https://naction.info/index.php/Player_Ranks#United_States_Ranks 1 Midshipman 2 Junior Lieutenant 3 Second Lieutenant 4 First Lieutenant 5 Lieutenant Commandant 6 Master Commandant 7 Captain 8 Flag Captain 9 Commodore 10 Rear Admiral 11 Vice-Admiral 12 Admiral
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Extra Labor building
Marlinspike replied to Teutonic's question in Feature proposals and Gameplay Help Q&A
Donβt forget the tools. Some prefer to place the academy where tools drop. -
Just a quick thank you,
Marlinspike replied to John Parker's topic in Patch Feedback and General discussions
Well said. -
I see that the Russians are attacking Pirates at Morgan's Bluff. What are the strategic implications of this? Looks like it cuts off Pirates in the Bahamas.