All Activity
- Today
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You changed how barbettes work, now you can place them a bit off-center, I really like that. Can the same be done with funnels?
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I have torpedo boats, will try destroyers...
- Yesterday
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try to have a destroyer or two in every port
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Army logistic is scaled also with your main ships and how much territory you do have
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I don't understand why my army logistic is not increasing. It's never going past 40%, it was at 39% when I was at war, I had 200% transport capacity, now at peace for over a year, still have 200% transport capacity and it's fallen to 14%.
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Dear Dev & admin Would you please send an invitation when the limited sales are re-opened to fans? Thank you.
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Is the upgrade gun mark button currently not available? Guns are upgraded like vanilla when refitting.
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could we freeze one only deck ?
Puchu replied to HetzyBunny's topic in Patch Feedback and General discussions
It would be great to be able to load and fire the broadsides individually. I am sure that would create all kinds of interface issues, but i would love those options One option could be to go Fx- opens menue for gun deck one Then you get 4 options bound to nr 1-6 1 - Load ball 2 - Load chain 3 - load grape 4 - load double shot 5 - load double charge 6 - unman the guns -
Thank you very much for the interest Alexander. We are considering reopening limited sale some time in the future. And will keep your name just in case.
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when you increase beam and draught it will increase the hull over 500 tons
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Params file was already updated! Thanks
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ML doesn't mention exactly what is the issue in the file, the line or the error. @NathanKell is it possible to improve ML logs to report exactly what is the error?
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On another note, I feel like an American in WW2, my torpedo boat just launched a torpedo, the torpedo turned and hit my own torpedo boat, same one that launched it
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Can you modify the restrictions to speed up game speed while in combat? I don't understand why removes the cap of game speed, I think the player should be allowed to keep the game pace at whatever speed they wish, specially when you are just finishing up the enemy and the battle is already won, being stuck at 3x speed really sucks
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Hey, I encountered Problems starting a new campaign with the Dutch in 1930 on easy. I left it running over night and this missing param thing starts to occur every few hours, spams for a while and stops for hours again. But if i understood you correctly, this shouldn't be the issue and be fixed later. I also can Provide the full log if needed. Kind regards
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Currently captains will be able to sail 3 masted ship brig. Of various performance characteristics. But we are reviewing options for adding more vessels for NPCs initially.
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We have not yet figured out plans for opening new sales for pre-orders. Current plan is to run a very small limited test for sailing model, combat and performance and then reopen limited sales to bring more testers into the project. Thank you Celioth for the interest. We will keep your name in mind.
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a clan dock to devliver ships to members
admin replied to HetzyBunny's topic in Patch Feedback and General discussions
Yes we know. We do not have yet anything clan related in the patching pipeline. Having said that - we will see first how the next big major change is taken by the community and will take it from there. Officers and proper crew management is currently on the higher priority list. -
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I have a question regarding early on torpedo boat research. The 3rd tech gives you the cap of 700 tons torpedo boats hull weight. But that doesn't give a hull that can actually reach 700, it's capped at 500 Is this intentional or a bug?
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Froze on updating research phase, not sure you can fix bugs like this, unsure of what is the range of things you can address as a modder
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You can increase the armor limits in the shipTypes file, but I strongly recommend for you not to do that. All the components weight and armor limits are based on historical examples and if you increase too much the limit, it can make the AI life harder to get good designs.
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shipNames file was updated!
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Thank you, Nathan! 🫡
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Interesting, but in that case that error should also happen in vanilla game but I am not aware of other players reporting that issue. Also in that case, I can bump again the AI naval invasions for the major players. Thanks!